Rojo Paquimé [PKMN]


ROJO PAQUIME es un taller de prototipos para el equipamiento del sitio arqueológico de Paquimé en México organizado por el colectivo PKMN. Se trata de una construcción colaborativa de arquitecturas efímeras en el entorno histórico de la ciudad mexicana. Se han desarrollado varios prototipos todos ellos de color rojo Paquimé con la intención de generar una reivindicación paisajística entorno al impacto visual y al propio color, el cual siempre ha tenido en la ciudad un amplio valor histórico. Puedes consultar mas abajo el dossier digital con todo el proyecto detallado o bien en este liga.

According to Max Lüscher red is the colour to express vital strength. Red is a color that raises the pulse, blood pressure and respiratory frequency… Red is the impulse needed to cause effects, to achieve success and to covet longingly for what the abundance and intensity of experiences may provide”

Contrary to a popular belief that has longed for centuries, Greek Parthenon wasn’t originally white; anyhow this image of purity was taken as an iconic source during the Renaissance rebirth of classicist architecture and further neoclassical revivals that have (unfortunately) survived to the present day. Many centuries later we have known that this iconic building (a symbol of colourless architecture) was originally strongly polychromed. In the same way the inhabitants of Paquimé used to paint their craftwork in red and black and, who knows! maybe their cities as well…

One of the aims of this workshop [ROJO PAQUIMÉ] is to experiment with the impact of red colour on an historical landscape. In comparison to imitative and permanent techniques, we use chromatic contrast, material recycling and use planning as an alternative toolkit to perform in patrimonial areas.

The intervention considers two scales: it is a huge sign (3 meters tall and 24 meters long) that provides the delocalized entrance to the archaeological site with representativeness, and it is also a collection of characters that can be individually pieced to kit out the place with new uses: P can be transformed into stilts to be used as mobile viewpoints, A is a cart to sort out the problem of accessibility to persons with restricted mobility, Q can be transformed into an artificial tree to shade a small area, U is a pair of observation towers that offer different views over the site, I is a backpack prototype that can be used as portable shadow, M is an universal Do It Yourself system for urban fitment construction and E is a portable museum with information of the archaeological site.

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